Thursday, October 2, 2008

Rigs

Rigs

What are Rigs and what do they do?

Rigs are permanent ship modifications that provide bonuses to various ship functions, and work in much the same manner as hardwirings do for players: They can be inserted in specially designated slots, and will be destroyed if they are removed.


Fitting Rigs

To fit a rig onto a ship, the ship must have two things: A free rig slot, and sufficient calibration capacity.



Calibration is a designation for the amount of rigging that's been put on a ship, and limits further upgrades in much the same way that Power and CPU values limit you in fitting regular modules.


As an example, the Probe has 100 in Calibration and, being a Tech I ship, can have three upgrades fitted. If you fit two upgrades with total 80 in Calibration you could only fit an upgrade with Calibration 20 or lower into the third slot. The Calibration capacity of a ship cannot be altered.


Inserting a rig into a ship may take several hours, though you can continue to use the ship in the meantime. The rig insertion will always be successful, but as noted, if you remove the rig, it will be destroyed. Before you fit a rig onto a ship, be absolutely certain that you want it to be placed on that ship and nowhere else.


The effects of Rigs

Rigs may affect either the attributes of the hosting ship, or of modules fitted on that ship. They usually provide both a positive and a negative effect, such as increasing the output of some function while decreasing the output of another one. There are however exceptions to this, some rigs will have no drawbacks.

If you fit a rig on to a ship that's designed to boost some type of module, and that module type isn't fitted on the ship, the rig will not provide any positive effects. However, the rig's negative effects will still be applied. As an example, if you fit a "Core Defence Operational Solidifier", which reduces the duration of shield booster cycles at the expense of increased signature radius, and if you don't actually fit any shield boosters on your ship, the Solidifier will still increase your signature radius.


Where to get Rigs

To acquire rigs, we suggest you buy them on the player market. You can also manufacture them yourself, but you'll need special ingredients that can only be acquired by salvaging ship wrecks. Salvaging requires the salvaging skill and a special salvaging module. By activating this module on any wreck there is a chance of successfully salvaging materials from the wreck. Each wreck can only be salvaged once.

Aside from the special ingredients, the manufacturing process for a particular rig requires the blueprint for that rig. Blueprints for Tech I rigs can be bought on the market, but blueprints for Tech II rigs can only be acquired by the use of Invention on a Tech I blueprint (or, of course, by purchasing them from other players).

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