Attributes in EVE
What attributes do characters in EVE have and how do they affect gameplay?
All characters have five types of attributes that control their skill training time. Those attributes are:
- Perception
- Willpower
- Charisma
- Memory
- Intelligence
Perception
Perception describes the situational awareness of the character and his ability to adapt and react quickly to a rapidly changing situation. Good perception helps the character train skills needed to fly and maneuver a spaceship and operate its weaponry.
Willpower
Willpower describes the character's drive and determination. Willpower is very useful for commanders and allows for faster training of their leadership abilities.
Charisma
Charisma describes the character's attractiveness to other people and how easy going he is. High charisma helps train skills related to dealings with computer controlled characters.
Memory
Memory describes the character's ability to store and retrieve data quickly and efficiently. Good memory makes complex and repetitive activities easier to perform, such as activities of manufacturing and production. Industry and Science skills use the Memory attribute.
Intelligence
Intelligence describes the character's capacity for creative and logic-based thinking and reasoning. Intelligence helps in scientific pursuits and other activities requiring good deductive skills.
Attributes are directly associated with skill training time. Skills are be linked to two attributes where the attribute score modifies the time it takes to train the skill. The higher the attributes, the less time the skill needs to finish each level.
Each skill group uses specific attributes, which are:
Group | Attributes used (primary and secondary) |
| |
Corporation Management | Memory, Charisma |
Drones | Memory, Perception |
Electronics | Intelligence, Memory |
Engineering | Intelligence, Memory |
Gunnery | Perception, Willpower |
Industry | Memory, Intelligence |
Leadership | Willpower, Charisma/Charisma, Willpower |
Learning | All |
Mechanic | Intelligence, Memory |
Missiles | Perception, Willpower |
Navigation | Intelligence, Perception |
Science | All except Perception |
Social | Charisma, Intelligence |
Spaceship Command | Perception, Willpower/Willpower, Perception |
Trade | Willpower, Charisma/Charisma, Memory |
No comments:
Post a Comment